Lore – Rakshasa

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    Rakshasa Horde

    Commanded by Primarch Moro, the Rakshasa Horde is a formidable force in the Proxima Centauri system, distinct for its integration of psionic Radi-Mons and the SūkṛṃmUc transformation she taught to the first refugees who found sanctuary at her roots. Born from fifty-five surviving vessels of the original 108 ships that fled the Imperium of Dragons’ oppression, the Horde’s population descends primarily from Earth’s Indo-Pacific regions—Indian, Japanese, and Taiwanese cultures forming its ethnic core.

    Its Radi-Mons embody the terrifying potential of Eclipse and Mirage spell schools, while the Sūkṛmucs (Worm Witches) serve as both commanders and spiritual anchors, spreading Moro’s philosophy across the system. As of 2295, the Rakshasa maintains cooperative relationships with most Proximan human communities, united by Moro’s central teaching: that embracing desire and primal nature leads to genuine fulfillment and strength.

    This philosophical foundation makes the Rakshasa Horde unpredictable and multifaceted in warfare. Yet Moro’s inherited mercy, born from her regard for the ancient Buddha, tempers the Horde’s aggression. They rarely seek total annihilation of enemies, preferring to offer paths to symbiosis. This restraint has made Proxima Centauri a realm of dangerous freedom: low governance, high risk, and unbridled opportunity for those willing to embrace Moro’s way.

    Jalrak

    जलरक्ष

    Ground Foundational Melee

    Created from the Siamese Crocodiles found in Vietnam, the basic and foundational Jalrak thrives across diverse battlegrounds. Its gills and lungs are engineered for dual respiration, enabling unimpeded transitions from deep water to dry land, ensuring operational continuity in amphibious assaults. In vast numbers, Jalraks are deployed to swarm enemy positions, leveraging their numerical superiority and robust physicality. They are the relentless tide of the Rakshasa Horde, capable of wearing down opponents through sheer force and indomitable will.

    The Jalrak, an emblem of the Rakshasa Horde’s immense legions, stands as a testament to the brute simplicity of evolution perfected for war. These units, stripped of complex abilities and honed for efficiency, form the core of Rakshasa’s assault strategy on land and sea.

    Trishul

    त्रिशूल

    Ground Foundational Ranged

    Bearing some small semblance to ancient Thailand’s Jewel Beetle that served as its genetic template, the Trishul is known for its ranged attack: a penetrating spike launched from its maw. These spikes can pierce through most armors, causing severe damage to its targets. In melee combat, the Trishul is equally fearsome, utilizing its mantis-like arms to tear apart enemies with ease. Its agility and intelligence make it a cunning adversary, capable of quick maneuvers and evasive actions, though its chest area remains a vulnerable target.

    Interestingly, the Trishul has a preference for hunting, killing, and consuming male humans. Unless provoked, it never targets female humans. Xenologists in Chiang Mai VII (a highland city on Proxima’s largest moon) speculate that this behavior may be linked to the Trishul’s symbiotic relationship with Worm Witches, who operate in a tentatively matriarchal societal structure.

    Padma Lancer (Lotus Lancer)

    पद्म भाला (Padma Bhālā)

    Ground Foundational Ranged

    The Padma Lancers serve as the Rakshasa Horde’s swift-footed guardians and far-ranging scouts, blending ancient warrior traditions with modern firepower. Named for the lotus that blooms in Moro’s waters—beautiful yet resilient—these soldiers embody mobility and adaptability. Clad in flowing purple and black robes that enable silent movement, they patrol Proxima Centauri’s settlements and venture into hostile territory alongside Radi-Mon packs, their distinctive conical hats marking them as Moro’s chosen wardens.

    Each Padma Lancer wears a sugegasa woven from Devithar bamboo, harvested from the innermost planet’s nearside forests where the trees endure Proxima Centauri’s relentless stellar radiation. This bamboo possesses extraordinary properties—lightweight enough for marathon treks yet dense enough to deflect kinetic rounds and absorb energy weapon blasts. In close quarters, some Lancers unhook their hats and wield them as improvised shields, the wide brim catching blades and deflecting strikes. Veterans bear hats scarred from countless battles, each crack and scorch mark worn as a badge of survival.

    Armed with mag-accelerator rifles compatible with Alliance and Imperium ammunition standards—salvaged, traded, or stolen—Padma Lancers favor hit-and-run tactics over sustained firefights. They excel at reconnaissance, using their mobility to map enemy positions before fading into terrain. In urban defense, they hold chokepoints with disciplined volleys, their hats providing cover while Radi-Mons flank from unexpected angles. Their combat doctrine mirrors the lotus: roots firm in defense, petals open in fluid offense.

    Recruitment draws from Proximans who wish to serve the Horde. Some lack psionic potential; others prefer steel and powder to symbiotic flesh. All undergo grueling endurance training across Devithar’s scorched plains and Shashan’s low-gravity craters, learning to operate for days without resupply. Those who complete training receive their sugegasa in a simple ceremony at Moro’s roots, where they swear an oath not to the tree-goddess directly, but to the community she shelters.

    Padma Lancers maintain a pragmatic relationship with their Radi-Mon allies, though they rarely meet Moro herself. They lack the pheromone command that Worm Witches have but coordinate through hand signals and psionic relay beacons carried by Weavers accompanying them. In return for their vigilance, Lancers receive priority access to food harvests.

    Weaver

    मधुकरी (Madhukari)

    Air Foundational Worker

    Resembling giant bees, Weavers are worker units within the Rakshasa Horde. They are responsible for gathering essential resources like Zephyrium and Helionite, as well as constructing and maintaining the horde’s structures. Originally mutated from the Japanese Giant Honey Bee (Apis Lithohermaea), exhibit a diligent and cooperative nature. They are inherently pacifist, focusing solely on their tasks unless provoked. They can quickly erect various structures necessary for the Horde’s operations, such as Hatching Chamber and Chitrapat. Their pheromone communication system enables them to efficiently coordinate large-scale construction and resource gathering without direct oversight.

    To protect themselves and their resources, Weavers can burrow underground, creating hidden storage sites and tunnels that facilitate safe transport and concealment from enemies.

    Nāga

    नाग

    Air Advanced Melee Ranged

    The Nāga, originally mutated from the Indian Mottled Eel, is a flying unit known for its agility and quickness in air-to-air combat. These Radi-Mons are revered for their grace and ferocity in the skies, embodying the essence of swift and deadly aerial warfare.

    Nāga are incredibly agile and can maneuver swiftly in the air, making them excellent at dodging attacks and engaging in quick, precise strikes. Equipped with sharp claws and powerful jaws, they excel in air-to-air combat, capable of taking down enemy aerial units with ease. They can also emit a powerful sonic screech that disorients and stuns enemy units, providing a tactical advantage in combat. Their keen senses and echolocation abilities make them excellent scouts, capable of gathering intelligence and detecting enemy movements from above.

    Sūkṛmuc (Worm Witch)

    सुक्र्मुच् (Soo-kr-mooch)

    Ground Advanced Ranged Psionic

    The Sūkṛmucs are humans who willingly contract the Rakshasa variant of the Nucleus Virus, becoming transformed into powerful, shape-shifting entities. Unlike other Radi-Mon variants created through forced conversion, Sūkṛmucs must choose their transformation, accepting the virus through consensual intimate contact with an existing Sūkṛmuc.

    All Sūkṛmucs possess the ability to shapeshift between their human form, a serpentine worm form, and a metamorphosis form, granting them versatility in both combat and traversal.

    Worm Witches excel in Mirage spells and can converse fluently in Devavāṇī. Both male and female Sūkṛmucs have highly acidic body waste. The digestive systems of Sūkṛmucs have also evolved to process nearly any form of flesh with remarkable efficiency, allowing them to sustain themselves in environments where other beings would starve.

    The social structure of Sūkṛmucs follows the sacred principle of “बहुविवाहः” (Bahuvivāhaḥ), a polyandrous mating system where female Sūkṛmucs typically bond with multiple male partners. This practice ensures genetic diversity. Each female Sūkṛmuc is encouraged to maintain relationships with several males throughout her centuries-long lifespan. These bonds form complex familial units where each male contributes unique strengths and knowledge to their collective offspring’s development.

    When disputes arise among local Horde leaders, the opinions of female Sūkṛmucs are given particular weight, especially in matters concerning resource allocation, and long-term planning. Their perspective is considered more attuned to the ways of their Proxima Centauri homeland and the will of Primarch Moro.

    Breeding Lotus

    पद्म कक्ष (Padam Kaksh)(育種蓮)

    Living Architecture Tantric Bio-Engineering Polyandrous System

    The Rakshasa transcended crude breeding through philosophy made flesh. Their Breeding Lotus extracts and amplifies the essences released during conscious union, a living architecture responding to genuine connection.

    Each Breeding Lotus consists of 108 hexagonal cells arranged in a lotus pattern, constructed by Weavers using Zephyrium-infused organic resin. At the center lies the “Bindu Pool”—a crystalline reservoir containing a specialized enzyme solution that can extract and preserve genetic material at the molecular level.

    When a psionic woman and her partner have ritualistic sex inside the Lotus, their combined sexual fluids—what ancient texts called white and red bodhicitta—are absorbed by the living walls through microscopic extraction channels. The man breeds her as the chamber’s bio-architecture responds to heightened psionic states during climax. Post ejaculation, the man pulls out as the Lotus extracts through a tentacle reaching into the woman’s womb to collect her ovum combined with semen. Then, through controlled quantum cloning, each cell of her fertilized egg develops into a different Rakshasa form: Jalrak, Trishul, Weavers, fellow humans (rarely) or any creature the Primarch knows of. The process takes 6.9 days, following lunar cycles that the Rakshasa consider sacred.

    Marriage as a concept doesn’t exist in Rakshasa society. Female Sūkṛmuc typically maintain multiple partners throughout their centuries-long lives. This polyandrous system ensures genetic diversity.

    Note: While a Rakshasa structure, a Breeding Lotus is not restricted to Worm Witches. Any woman and her men may use it to create Rakshasa creatures, provided their copulation is sex rooted in genuine respect and love for the woman. Her womb is used, but it is the depth of her soul that determines the power of creatures that emerge.

    Vulva Fruit

    वल्वा फलम् (Valva Falam)(女陰果)

    Structure Advanced Transportation

    A Proximan plant cultivated on Shashan and smuggled into the Sol System through Worm Witch networks. To the untrained eye, a dormant Valva Falam resembles a purple-veined succulent vagina the size of a small shuttle, nestled among bioluminescent fungi and tangled roots, its outer membrane pulsing faintly with Mirage energy, warm to the touch. The name reflects Rakshasa reverence for the feminine body as sacred architecture. Where other factions engineer metal gates or quantum tunnels, the Rakshasa grew theirs from the living world. Primarch Moro considers the design self-evident: “The first passage every human travels is flesh. Why would the greatest passage be any different?”

    When a Worm Witch secretes bonding pheromones onto the Valva Falam’s surface through sustained skin contact, the structure responds to her biological signature alone. The outer membrane parts like petals, revealing a narrow passage of warm, ridged interior tissue. The fleshy walls contract gently around whoever enters, enzymatic secretions cleaning skin and clothing as peristaltic motion pushes the traveler forward. First-timers describe the sensation as uncomfortable. Veterans find it oddly soothing. At the far end, a paired Valva Falam receives the traveler, its own petals opening to release them at the destination. Transit takes seconds regardless of distance, the connection operating through Mirage-attuned quantum entanglement grown into the plant’s root network during cultivation.

    Growing a Valva Falam requires Shashan’s native soil compounds, sustained Helionite feeding, and a Worm Witch’s bodily fluids introduced weekly over a six-month maturation period. Paired structures must be grown simultaneously from the same root cluster, then separated and transported to their respective locations. Severing a pair after maturation kills both plants within days. Most transplant attempts to the Sol System fail. The few that survive require ongoing care from a bonded Worm Witch, making every functional pair a strategic asset of immense value.

    The Valva Falam is the Rakshasa Horde’s primary advantage in logistics and force projection. While other factions rely on ancient Tether Arches they cannot replicate or starships that take weeks between systems, the Rakshasa move personnel and light supplies between Proxima Centauri and the Sol System in seconds. Only living beings and what they carry can pass through. Vehicles, heavy equipment, and large Radi-Mons cannot transit. The passage accommodates one person at a time, and forcing multiple travelers simultaneously risks enzymatic burns and structural rupture. Locations of known pairs remain among the Rakshasa’s most closely guarded secrets.

    Corpse Gorger

    शव ग्रासक

    Ground Melee Summonable

    Corpse Gorgers are shambling horrors pulled from the twisted voids of Proxima Centauri, summoned through a Worm Witch’s lantern portal. These beasts look like hunched, four-legged hounds pieced together from rotten bones and purple flesh, with a single glowing eye that stares out from a skull-like head. They move slow but steady, their joints creaking like old doors, always pushing forward no matter the hits they take.

    In battle, they’re the Horde’s relentless foot soldiers—tough enough to soak up punishment while closing in for brutal close-up fights. Their jaws snap with moderate force, tearing into enemies without flair, just raw persistence. Worm Witches call them up in packs, up to ten at a time, to overwhelm foes or guard key spots. The creatures feed on fallen bodies, growing stronger mid-fight by gulping down chunks of meat, which helps them last longer in drawn-out scraps.

    Tied to the Rakshasa’s cycle of life and decay, Gorgers represent the Horde’s way of turning death into strength. Some Witches bond deeper, letting a Gorger linger after summons to scavenge around camps or even join in darker rituals where the beast’s hunger mirrors the host’s own urges. In quiet moments, a few have been known to use tamed ones for twisted play, the creature’s rough hide adding a thrill to private encounters within the polyandrous bonds.

    Jinki (神亀)

    जिन्कि

    Ground Melee Summonable Advanced Psionic

    Jinkis are towering psionic constructs summoned by Worm Witches, shaped like giant turtles lumbering on powerful hind legs. Standing twice the height of a human, their shells crackle with Mirage energy, broad jaws set in a perpetual grimace, eyes glowing with the material that birthed them. These god-turtles draw from Japanese legends of divine guardians, twisted into Rakshasa weapons that anchor the frontline like unyielding walls.

    Witches mold them from raw stuff: plain clay for basic tanks that draw enemy fire with rumbling taunts; fresh blood for drainers that siphon life back to their summoner; bone for psionic bruisers inheriting a loved one’s fight style; even foul feces for rot-spreading horrors that melt foes in miasma. Each type is unique in purpose and flair, but all are ready to serve the Horde. Due to the structural limitation of human brains, a Worm Witch can only summon and control one Jinki at a time.

    In combat, Jinkis soak hits that would shatter lesser summons, their slow plod turning into battering rams up close. Packs of lesser minions swarm behind them while the turtle holds the line, its shell shrugging off blasts. Off the field, some Witches keep personal Jinkis as camp sentries or ritual aids, their sturdy forms lending a primal thrill to polyandrous rites—especially when forged from a lover’s bone or seed, binding beast and bed in one.

    The diversity mirrors the Horde’s adaptability: a Jinki from battlefield scrap fights dirty and mean, while one from a mate’s essence pulses with shared vigor, turning defense into something fiercely intimate.

    Proxima Creeper

    प्रॉक्सिमा वल्ली

    Ground Symbiotic Psionic

    Evolved from Taiwanese Earthworms (Metaphire Taiwanensis) consuming Helionite (nuclear fusion waste), Proxima Creepers are the living symbiotes from Proxima Centauri that bond with every Sūkṛmuc. These slender, vine-like organisms nest in the host’s stomach, intestines, and—for females—the womb, ready to emerge through natural orifices as autonomous weapons. When called out, they slither free with a wet, stretching pull, their tendrils glistening under harsh lights, coiling like hungry snakes before striking.

    The relationship runs deep and personal. Creepers constantly cleanse their host’s internals, secreting enzymes that break down toxins, wipe out pathogens, and keep everything running smooth. This gives Worm Witches a tough edge against disease, gut troubles, and even radiation burn. Female witches feel their cycles steady out, cramps fading to nothing, which fits right into the Horde’s open breeding ways. Male witches gain a raw boost in endurance and Aether pull, their bodies buzzing with extra life. All Creepers have genders which mirror that of their host’s.

    Female witches have three ways to let their Creepers out: mouth, vagina, anus. Males stick to two: mouth and anus, their urethral path literally too small for Creepers to traverse. To balance it, male Creepers grow thicker and stronger—half again as big, packing a heavier punch in fights.

    Rituals summon specialized types: Poison Creeper from the anus, Carrion Creeper from the vagina, Semen Creeper from the mouth. They draw strength from things like blood or fresh essence, shifting to handle whatever threat comes. Guided by pheromones, they move in sly packs, biting and wrapping foes, then slipping back inside to rest and feed off scraps.

    In private moments, some Sūkṛmucs weave Creepers into their bedsport for thrills—tendrils teasing sensitive spots during coupling, heightening the rush in ways that blur pain and pleasure. It ties into their bold, shared bonds, turning symbiosis into something raw and intimate.

    The Tasting

    परीक्षण (Parīkṣaṇa)

    Nucleus Cultivation Group Initiation Worm Witch Hosted

    “Any body not tasted intimately is at its own funeral.”

    — Machig Labdrön, as preserved in Rakshasa oral tradition

    The tantric feast-circles described in the Hevajra Tantra required participants to consume transgressive foods together as a means of dissolving ego-distinctions and establishing psionic communion. What you would not eat alone, you ate surrounded by others who shared your transgression. The shame dissolved. The boundary between self and community dissolved with it. Machig Labdrön took the teaching further: she offered her own body as the feast, arguing that flesh unexplored remained flesh unknown to the self, that intimacy was not indulgence but recognition.

    She redesigned the feast around this discovery. The Horde records her only as Tongue-Finder.

    Requirements

    The Tasted
    One Worm Witch who will serve as living altar. Her body is both table and offering.
    The Tasters
    2 to 10 men — immigrants seeking Horde membership, or outsiders seeking psionic boons.
    The Feast
    Foods of the Witch’s choosing, arranged across her reclining body.
    The Condition
    All participants unclothed throughout. No exceptions. No modesty.
    Participants
    3–11
    Duration
    1–3 hours

    The Ritual

    The Witch prepares herself first. She bathes until her skin carries nothing but her own scent, then reclines on cushions or a ceremonial platform, naked, her body arranged for access. Her attendants bring the foods she has chosen—fruits, meats, sweets, whatever her appetite and intention demand—and place each dish directly on her flesh. Sliced tuna in the hollow of her throat. Salmon sushi right on her vagina. Honeyed figs nestled in the crease where thigh meets hip. Tofu melting slowly against the heat of her belly. No placement is too weird.

    While the food settles, her pheromone secretions seep into every dish. Her body heat transforms the flavors. What was merely food becomes her—infused with her hormonal signature, her Aether output, her unconscious assessment of each man waiting to eat.

    The men enter and kneel around her. No utensils permitted. What a man eats and where on her body he eats it from is his choice alone. He may steady food with his hands, and those hands may touch her skin with explicit permission. Tasting the skin itself—lips against her flesh, tongue tracing the salt of her—is permitted at any time. Encouraged, even.

    Some men eat delicately, taking small bites from her collarbone or the inside of her wrist. Others grow bolder as the feast continues, pressing their mouths to her breasts to catch the cream pooling there, licking honey from her navel, nuzzling between her thighs to taste what clings to the soft skin near her vagina. A man managing to pluck the Witch’s pubic hair using his lips and teeth (without displeasing her) receives extra boons. Beyond that, she watches and feels each man’s mouth, breath and hunger on herself. Through her body, she understands what they want by how they eat. She learns what they fear by what they avoid.

    The meal ends when all food is consumed, or when the Witch declares herself satisfied.

    Then comes payment. Each man who has eaten from her body must mark it in return. They stroke themselves to completion and ejaculate onto her—location at his own discretion. Some aim for her breasts, watching their seed pool between them. Some paint her belly, her thighs, her lips. Some kneel above her face and finish across her cheeks while she holds their gaze.

    Simultaneous cumming is considered auspicious. When multiple men climax together, their mingled seed creates a stronger psionic resonance, and the Witch’s reading of their potential deepens. The sight of her body streaked with the offerings of many men is not shame—it is communion. They have fed from her. She wears the proof of their gratitude.

    The Judgment

    Men judged unworthy will trigger the toxin in the Witch’s pheromone secretions. The death is not quick. Fatal diarrhea empties them over hours, their bodies purging everything they consumed—her food, her essence, their own hope. Those judged worthy remain untouched by the toxin. Their bodies accept what she offered. They have passed.

    Body Region Buffs

    Each man who survives gains one enhancement lasting exactly 69 hours, determined by where on the Witch’s body he primarily ate:

    Body Region Buff Granted
    👄Lips / Throat Extended psionic spell duration
    🍈Breasts / Nipples Accelerated wound healing
    💗Chest / Sternum Improved Aether focus and concentration
    🔘Belly / Navel Fatigue resistance and endurance
    🌺Vagina / Pubic Region Libido and sexual stamina enhancement
    🦵Inner Thighs Aether recovery rate increase
    💪Arms / Hands Physical strength
    🛡️Back / Shoulders Damage resistance
    🦶Calves / Feet Agility and reaction speed
    🧠Nape / Scalp Intellect and spell potency

    Beyond the physical enhancement, the Witch gains something more valuable: a remote conduit. For the same 69-hour window, she may channel her psionic output through any participating man as though he were an extension of her own body. She can target them with spells that would ordinarily require direct contact—healing, enhancement, curse removal—across any distance. They ate from her. Part of her remains in them.

    “Ara, so you’ve made it all the way to Shashan? How delightful. Let me show you what we’ve built here, ne?”

    FUUKA NATSUKAWA — WORM WITCH — WELCOMING THE NEWLY ARRIVED

    // ORIENTATION DOCUMENT — FOR THOSE WHO SEEK MORO’S EMBRACE

    THE RAKSHASA HORDE

    Proxima Centauri • Founded 2108 • “Embrace desire, and desire will make you strong.”

    ▸ WELCOME TO SHASHAN CLICK TO TOGGLE

    Irasshaimase! Welcome, welcome. I am Fuuka Natsukawa, and I have been where you stand now — confused, perhaps frightened, certainly curious. I arrived on Shashan over a decade ago, fleeing a dying world. What I found here changed everything I understood about dreams, desires, and what it means to be alive.

    You’ve heard stories, ne? The Imperium calls us monsters. The Covenant calls us heretics. The Alliance calls us a “regional concern” and hopes we stay in Proxima. They are all a little bit right. We are something they cannot understand because they have never allowed themselves to want freely.

    The Rakshasa Horde is not a nation. It is a family of those who have embraced what they truly are — hunger, passion, ambition, love — and found that acceptance makes them stronger than denial ever could. Moro teaches this. I have lived it. And now, if you are willing, you may learn it too.

    A Note on Names: “Rakshasa” comes from ancient Earth mythology — spirits who could be demons or protectors depending on who told the story. We chose it. To those who threaten what we love, we are demons. To those we shelter, we are guardians. The name reminds us that perception is a choice.

    ▸ BY THE NUMBERS CLICK TO TOGGLE

    Numbers can be so dry, ne? But I know some of you need them. Very well — here is what we are, measured in the cold way outsiders prefer.

    POPULATION ~888 Million Humans and Radi-Mons combined
    FOUNDED 2108 When the 108 reached Moro
    PRIMARCH Moro Age 2,918 • The Living Tree
    WORM WITCHES ~12,000 Sūkṛmucs across all worlds
    LOTUS LANCERS ~85,000 Swift-footed guardians
    PRIMARY REALM Eternal Bliss Proxima Centauri system
    ▸ WHAT WE BELIEVE CLICK TO TOGGLE

    Moro was born the same day as Buddha himself — two Nirbohs walking among humans, both searching for truth. Buddha taught that desire causes suffering, that detachment brings peace. Moro loved him for his wisdom, but she disagreed. She believed that embracing desire — truly embracing it, without shame or half-measures — leads to genuine fulfillment and strength.

    When Buddha died, Moro’s grief drove her from Earth. She wandered for eight years before merging with a Bodhi tree on Shashan, becoming something neither fully human nor fully plant. From her roots, she has guided us ever since.

    FIRST TEACHING

    Desire is the forge. What you want shapes what you become. Suppression twists the soul; expression strengthens it. Know your hungers. Feed them honestly.

    SECOND TEACHING

    Intimacy is strength. The body yields secrets the mind alone cannot grasp. Through touch, through union, through the mingling of essence, we grow beyond our limits.

    THIRD TEACHING

    Offer paths, not chains. Even enemies deserve the chance to choose symbiosis over annihilation. Destruction wastes what could have been transformed.

    FOURTH TEACHING

    The feminine holds wisdom the masculine cannot reach alone. Our matriarchs guide because they understand cycles — of life, of death, of rebirth. This is not hierarchy. It is recognition.

    On Polyandry: Our female Sūkṛmucs typically bond with multiple male partners throughout their centuries-long lives. This is not indulgence — it is genetic wisdom and emotional honesty. We call it “Bahuvivāhaḥ.” A woman’s heart can hold more than one love. Why pretend otherwise?

    ▸ BECOMING SŪKṚMUC CLICK TO TOGGLE

    Ara, this is the part that frightens newcomers most, ne? The transformation. Let me be clear: no one is forced. The Rakshasa variant of the Nucleus Virus is given only to those who choose it, through consensual intimate contact with an existing Sūkṛmuc. I chose. Every Worm Witch you meet chose.

    What do you gain? The ability to shift between human form, serpentine worm form, and a metamorphosis form unique to you. Centuries of life. Immunity to nearly all diseases. A symbiotic bond with Proxima Creepers — living organisms that nest within you and emerge as weapons when needed. Fluency in Devavāṇī, the sacred tongue. And something harder to describe: a sense of belonging to something ancient and vast.

    MALE SŪKṚMUCS Pathfinders Scouts, frontline defenders, venture into danger first
    FEMALE SŪKṚMUCS Matrons Guardians, keepers of sacred sites, decision-makers
    LIFESPAN Centuries The eldest among us remember Earth
    PSIONIC SCHOOL Mirage Illusion, allure, transformation

    What You Lose: I will not lie to you. Your waste becomes highly acidic. Your hunger for flesh — any flesh — becomes difficult to ignore. You will never be fully human again. Some find this liberating. Others mourn what they were. Both responses are valid. Both are part of the journey.

    ▸ OUR CREATURES CLICK TO TOGGLE

    Unlike certain other Hordes — and yes, I mean Fenris — our Radi-Mons are partners, not weapons of violation. They emerge from the Breeding Lotus through acts of genuine love and respect. They serve because we have earned their service. Let me introduce you to the family.

    Jalrak — The Swarm Created from Siamese Crocodiles. Amphibious infantry that moves seamlessly between water and land. They are not intelligent, but they are numerous and relentless. The foundation of our ground forces.
    ESTIMATED COUNT: ~200,000+
    Trishul — The Hunters Mantis-like creatures that launch armor-piercing spikes from their maws. Agile, intelligent, and — interestingly — they only hunt male humans unless provoked. They seem to understand our matriarchal structure instinctively.
    ESTIMATED COUNT: ~45,000
    Nāga — The Skyborne Evolved from Indian Mottled Eels, these aerial units handle air-to-air combat and scouting. Their sonic screech can disorient entire squadrons. Beautiful in flight — like ribbons of muscle cutting through the atmosphere.
    ESTIMATED COUNT: ~18,000
    Weavers — The Builders Giant bees the size of dogs, mutated from Japanese Giant Honey Bees. Entirely pacifist. They gather resources, construct our structures, and can burrow underground to hide supplies. The backbone of our infrastructure.
    ESTIMATED COUNT: ~500,000+
    Proxima Creepers — Our Symbiotes Vine-like organisms evolved from Taiwanese earthworms. They live inside every Sūkṛmuc, cleansing our bodies and emerging as weapons when needed. Mine are named Kiku and Ren. We have been together for over a century now.
    BONDED TO ALL SŪKṚMUCS
    Summoned Creatures We Worm Witches can call forth beings from Proxima through our Spirit Lanterns — Corpse Gorgers, Jinki guardians, and others. They emerge from portals, serve their purpose, and return. Very convenient for surprising enemies.
    SUMMONED AS NEEDED
    ▸ SACRED PRACTICES CLICK TO TOGGLE

    Ara, now we discuss the parts that make outsiders blush, ne? The Rakshasa Horde does not separate spirituality from sexuality. The body is sacred. What it produces is sacred. What it shares is sacred. If this disturbs you, perhaps consider why.

    THE BREEDING LOTUS

    A 108-celled structure where partners join in ritualistic sex. Their combined fluids — semen, vaginal secretions — are absorbed and transformed into new Radi-Mons over 6.9 days. The creatures born reflect the love that made them. Coercion produces nothing. Only genuine respect and affection activates the Lotus.

    THE TASTING (PARĪKṢAṆA)

    When men seek to join us or earn our blessings, a Worm Witch offers her body as a feast — food arranged across her skin, her pheromones infusing every bite. Those deemed unworthy by her instincts die. Those who survive gain temporary powers based on where they ate. Then they mark her with their seed in gratitude.

    THE SOUL BRIDGE (ĀTMA-SETU)

    Two partners enter cold water together, bring each other to climax, and speak the invocation. If Moro chooses to answer, she speaks through shared hallucination. This is how we communicate across light-years — through intimacy, through surrender, through trust. The channel holds as long as both remain connected.

    THE SEMEN PORTAL (VĪRYA DVĀRA)

    My personal specialty. Through extended intimacy with one to three men, I collect enough of their essence to open a portal to wherever they currently stand. The more men, the farther I can reach. Up to 13 light-years with three partners using all available… channels. Very useful for rapid deployment.

    On Clothing: The Principium teaches that exposed skin channels Aether more efficiently. We embrace this without reservation. Many Sūkṛmucs operate partially or fully unclothed. This is not exhibitionism — it is spiritual optimization. That it also feels pleasant is simply Moro’s gift.

    ▸ WHERE WE DWELL CLICK TO TOGGLE

    Our heart is Proxima Centauri — the Realm of Eternal Bliss. But we maintain presence in the Sol System as well, watching, waiting, preparing for what must eventually come.

    LOCATION DESCRIPTION STATUS
    Shashan Moon orbiting Chandrak. Moro’s roots spread through Bodhasya Parvatah — the Mountain of Enlightenment. This is our sacred center, where all journeys begin. HOMELAND
    Devithar Innermost rock planet of Proxima Centauri. Harsh but mineral-rich. My birthplace, before the surface became too hostile. Wild Fangs still hunt there. CONTESTED
    Sol System Operatives like myself maintain quiet presence. Mars, Venus, Uranus moons. We watch. We gather. We wait. Shazmeen-sama has been in Xing Hong longer than most realize. COVERT
    Valva Falam Network Living portals connecting our territories. Details classified, but know this: we can move between star systems in seconds when needed. A significant advantage. ACTIVE
    ▸ HOW WE SEE OTHERS CLICK TO TOGGLE

    Moro teaches us to offer paths rather than chains. We do not seek enemies. But we recognize that some factions will never accept what we are — and we prepare accordingly.

    FACTION STATUS ASSESSMENT
    Fenris Horde HOSTILE They pervert what we hold sacred. Sex as weapon, breeding as torture. We share genetic roots but nothing else. Skarn must fall.
    Zorian Covenant HOSTILE Their machine-god calls us heretics. Their doctrine inverts everything we believe. Still, individual Zorians can be… interesting. I’ve met a few.
    Imperium of Dragons TENSE We share roots — Meiya Ji used Moro’s research. They hunt us when convenient, ignore us when not. Complicated history. Bitter family, ne?
    Terra Alliance NEUTRAL Corporate chaos. They neither understand nor care about us unless profit is involved. We operate freely in their territory. They pretend not to notice.
    Emerald Directorate CORDIAL The Chalice system shows they understand what the body can be. We disagree on details but share fundamental truths. Potential allies against Fenris.
    Jokull Horde NEUTRAL Different Horde, different methods. They fight Fenris too. Perhaps one day we will find common ground. For now, distant respect.
    ▸ A WORD ON WILD FANGS CLICK TO TOGGLE

    You will meet Wild Fangs on Shashan. They are not Sūkṛmucs, not formally part of the Horde, but they share our spaces and sometimes our beds. Spirit channelers who practice traditions older than any nation — indigenous shamanic methods from across old Earth, refined for the age of psionics.

    They belong to no faction. They take contracts from anyone. Some have worked with Moro’s followers for generations; others arrive, stay a season, and vanish into the frontier. They worship Seed Dumu — a goddess of sex, love, and war — and their bluntness can be… refreshing. Or alarming. Depending on your temperament.

    I once had a Wild Fang ask me if I wanted to “mate” within five minutes of meeting her. Her name was Tanha. She smelled delicious and had no concept of inappropriate timing. We became friends eventually. She still asks sometimes. I usually say yes now.

    Practical Note: Wild Fangs prefer minimal clothing and will comment on yours if you wear too much. They also require extremely long hot baths to relax. If you need to negotiate with one, bring chocolate. They kill for chocolate. I mean this literally.

    ▸ AN INVITATION CLICK TO TOGGLE

    So. You have read this far. You know what we are, what we believe, what we ask of those who join us. The question now is simple: what do you want?

    Not what you should want. Not what others have told you to want. What burns in you when you are honest with yourself?

    If you seek power through denial, the Covenant waits with open surveillance. If you seek domination through hierarchy, the Imperium has a place for you — somewhere near the bottom, most likely. If you seek comfort through consumption, the Alliance will sell you everything except meaning.

    But if you seek truth through embrace… if you believe that the body’s wisdom exceeds the mind’s fear… if you are ready to become something ancient and new at once…

    Then welcome, newcomer. Moro has been waiting for you.

    — Fuuka Natsukawa, Worm Witch

    “Embrace desire, and desire will make you strong. Deny it, and you deny the fire that makes you alive.”

    Thus spoke Primarch Moro from her roots.

    — ORIENTATION DOCUMENT COMPLETE — MAY YOUR HUNGERS GUIDE YOU TRUE

    // DISTRIBUTED VIA VALVA FALAM NETWORK — SHASHAN ORIGIN — MORO WATCHES WITH LOVE

    Rakshasa Heroes

    Fuuka Natsukawa (夏川楓花)

    मेपल पुष्प

    Amir Nyāya

    अमीर न्याय

    Shazmeen Vinh

    शाजमीन विन्ह

    Suthep Chakri

    सुथेप चकरी

    Adisa Okonkwo

    आदिसा ओकोन्क्वो

    Moro (茉蘿)

    मार