
Fenris Horde
Created in Scandinavia and currently led by Skarn, the Fenris Horde is one of the Three Prime Hordes, renowned for its sheer physical strength and strategic prowess. Occupying Titan (Saturn’s largest moon) and the northern hemisphere of Mars, it stands as a symbol of dominance in the Radi-Mon collective.
Eschewing psionic abilities, the Horde focuses on unmatched physical force. Skarn’s leadership has forged an army known for its relentless endurance. A significant achievement of the Horde is the Siege of Oslo, where it displayed its strength, transforming the city into its new breeding ground on Earth. This conquest expanded the Fenris’s terrestrial influence and demonstrated its capability for large-scale assaults. The Fenris Horde, epitomizing brute force and tactical acumen, is a central pillar of power within the Radi-Mon factions, commanding respect and fear across the Five Realms of Sol System.




Bone Fiend
Bone Fiends are fast, agile, and terrifying creatures that serve as the disposable cannon fodders and scouts within Radi-Mon clusters. They are often encountered in packs numbering from a dozen up to several dozens, making them a significant threat in large numbers but fairly disposable in the grand scheme of things.
Despite their fearsome appearance and predatory nature, Bone Fiends display a peculiar reaction to apple juice. When exposed to the scent or presence of apple juice, they become noticeably disoriented and hesitant, often retreating from the area entirely. This strange vulnerability was discovered by accident when an Alliance marine spilled his canteen during an engagement, causing nearby Bone Fiends to scatter in apparent distress.
Even more fascinating is their response to matcha and green tea – when these substances are somehow administered to a Bone Fiend in sufficient quantities, the creature undergoes a remarkable transformation, becoming docile and even breaking free from the Hivemind’s influence. As such, frontier settlements have begun cultivating apple orchards and establishing green tea gardens as unconventional defensive measures.

Skuggr
The Skuggr are insectoid Radi-Mons, blending the resilience of cockroaches with the agility of large hounds. Engineered by the Hivemind from Earth’s cockroaches, these units serve as the Genesis Horde’s primary ground-based ranged attackers. Skuggr can launch streams of corrosive bile from their mouths, capable of dissolving enemy armor and flesh over time. This makes them effective for weakening enemy defenses before a melee assault. Their chitinous exoskeletons allow them to move quietly and blend into their surroundings, making them excellent for ambush tactics, and to survive in a variety of harsh environments, including the vacuum of space.
Skuggrs possess an inexplicable fascination with reflective surfaces. When confronted with mirrors, polished metal, or even still water, they become entranced, often spending minutes staring at their own reflections in apparent confusion. This behavior is believed to stem from some vestigial recognition response in their insect-derived neural pathways. Some Directorate research suggests that prolonged exposure to their own reflection can actually induce a form of identity crisis in Skuggrs, temporarily disrupting their connection to the Hivemind.

Kraken
Resembling a three-eyed octopus the size of a small bus, the Kraken has long been a cornerstone of the Hivemind’s cosmic dominion, first emerging from the subterranean oceans of Enceladus around A.D. 200. Despite their intimidating size and potent psychic abilities, Krakens are inherently without physical weapons, orchestrating battles from afar and shunning direct confrontation.
Krakens wield telepathy to command packs of lesser Radi-Mons, imbuing them with enhanced intelligence and tactical acumen. Under the guidance of a Kraken, these packs exhibit strategic coordination and calculated aggression, starkly contrasting the chaotic and instinct-driven behavior of leaderless groups. The presence of a Kraken on the battlefield is a game-changer, elevating the effectiveness of Radi-Mon hordes and making them formidable opponents.




Sky Shredder
The Sky Shredder is a formidable airborne Radi-Mon, resembling a dragonfly with the wingspan of a small aircraft. Conceived on Titan, the Sky Shredder was the Hivemind’s strategic response to the Neptunians’ dominance in the skies. Modern Sky Shredders are efficiently mass-produced in Genesis Ponds, their genesis a testament to the Hivemind’s ability to unlock and manipulate specific genetic markers.
While easy to generate in vast numbers, Sky Shredders are not particularly robust. Their acidic assaults can be effectively neutralized by the modern titanium armors equipped by military forces. Nevertheless, en masse, they become a formidable challenge. Additionally, their capacity to thrive at high altitudes poses a significant risk to civilian aviation, as they encroach upon the pathways of international flights, transforming them into inadvertent predators of the skies.




Diabolisk
Usually birthed by a Hundkynda, the Diabolisk stands as a testament to the ancient and unfathomable forces that govern the universe. But physical prowess is only a part of the Diabolisk’s arsenal. As one of the oldest known types of Radi-Mon, it wields Eclipse and Lunar psionic spells with a natural mastery that belies its brutish form. Its roars are conduits for psionic energy, channeling destructive spells that lay waste to entire battalions, altering the very fabric of reality with each utterance.
Enemies fallen before its might are sustenance. The Diabolisk consumes those it slays, absorbing their life force to heal its own wounds, regenerating at a pace that makes it seem invincible. Its resilience is a chilling reminder that this creature is not just a remnant of the past but a harbinger of the future.

Jǫtunn
The Jǫtunn is a testament to the Hivemind’s ability to twist Earth’s fauna into tools of war. Originating from the African Savanna Elephant, this gargantuan creature has been transformed at the nefarious Genesis Pond into a walking fortress of destruction. Its skin has mutated into a thick, almost impenetrable hide, rendering it immune to most forms of ballistic weaponry. The creature’s most distinctive features are its massive, elongated tusks, now reinforced and sharpened. These tusks can easily penetrate the toughest of titanium armors, making the Jǫtunn an unstoppable force during sieges.
Despite its ferocity and seemingly uncontrolled rage, the Jǫtunn can be directed by the Hivemind or its Envoys. As one of the most formidable creations of the Hivemind, it continues to evolve, remaining a relentless and ever-present threat to civilizations across the cosmos.

Draug
Draugs are primarily male humans converted to Radi-Mons (although female ones exist). They contract the Nucleus Virus and consume Helionite to initiate a genetic modification that transforms them into creatures with enhanced physical and psionic abilities, such as exoskeletons stronger than modern steel and nanoweave armors, allowing them to survive in the vacuum of space and otherwise uninhabitable planets. These beings become immortal and rely on Helionite for sustenance, but can still be killed in battle.
Male Draugs have mutated reproductive organs, which they use to spread the Nucleus Virus through sexual intercourse. Female Draugs, on the other hand, become infertile after their transformation. For this reason, most Radi-Mon Hordes place less value on female Draugs and prefer converting women to Hundkynda unless they exhibit exceptional combat skills.

Hundkynda
Hundkyndas are female humans who have been exposed to the Nucleus Virus and impregnated by male fertile Radi-Mons, then fed a diet of Helionite or human flesh. This transforming process turns them into a unique type of Radi-Mon with an enhanced reproductive system.
They can produce various types of Radi-Mons through sexual intercourse with any Draug, and also lay eggs that will grow into specific types of Radi-Mons chosen by the Horde Primarch. It is common for Primarchs to mate with their own Hundkyndas, though many choose to delegate this task to other members of their hierarchy to diversify the genetic makeup of their offspring.
Due to their intense need for sustenance, Hundkyndas consume large amounts of Helionite and human flesh. Subsequently, any Horde that can sustain a Hundkynda is likely to produce stronger and more numerous Radi-Mons.
Since their main role is breeding rather than fighting, Hundkyndas possess minimal armor plating on their forms. This biological adaptation facilitates mating and oviposition. Given their perpetual reproductive duties, these creatures typically stay within their colony’s core. However, elder Hundkyndas do occasionally master psionic abilities, sometimes developing devastating supernatural power that enables self-protection.