
Jokull Horde
The Jokull Horde emerged from Harald Omdal’s secret laboratory on Europa, where the legendary Archmage of Buskerud engineered Radi-Mons with capabilities far beyond simple warfare. What began as an ambitious experiment in human evolution has evolved into a formidable force that turned against its creator in 2287, now operating under the enigmatic leadership of Maren Fjeld across the frozen reaches of the Five Realms.
Distinguished by their ice-adapted physiology and unique reproductive technology, the Jokull Horde utilizes the Vöxtr machine to create beings of precise design rather than chaotic mutation. Their forces include the adaptable Krabba, the intelligent Fenormr, the mighty Kynvakt, and the transcendent Ísmarr—humans transformed into shape-shifting beings capable of surviving environments that would destroy baseline humanity.
Under Maren Fjeld’s leadership, their current interpretation of Nordic heritage manifests as vehement hatred for non-Nordic humans, whom they view as contaminants to be purged. Yet beneath this supremacist exterior lie deeper complexities: their deference to female leadership, the Vöxtr’s dormant protocols, and the unexpected sophistication of creatures like the peaceful Grávombs hint at unrealized purposes. From strongholds in Yosemite, Europa, and the Arctic territories, they represent a force whose true potential—whether for transcendence or destruction—remains suppressed by those who would twist Harald’s vision to serve their own ends.

Krabba
Krabba are the Jokull Horde’s primary melee ground troopers, resembling giant crabs the size of motorbikes with shiny blue shells and mantis-like claws. These versatile warriors disrupt enemy formations through their unique stance-switching abilities, controlled by a psionic-chemical gland that responds to battlefield conditions.
In Fjör (vigor) stance, Krabba move with enhanced speed and flexibility, their shells becoming elastic as they dart across the battlefield with rapid, precise strikes. When switching to Skjold (shield) stance, they transform into nearly immobile fortresses, their exoskeletons hardening to deflect attacks while their raised claws form protective barriers for allies.

Fenormr
As the Jokull Horde’s foundational ranged attackers, these cunning and intelligent serpents can expel jets of corrosive bile that melt through armor and tough materials. Many Fenormr possess the remarkable ability to learn and speak human languages, adding an unsettling dimension to battlefield encounters.
Beyond their ranged attacks, Fenormr excel at immobilizing targets with their powerful constricting muscles. When coiled around psionic enemies, they establish a psychic link that allows them to siphon Aether, preventing spellcasting while maintaining communication through shared heartbeats.




Grávomb
Pacifist creatures resembling large, armored hybrids of beavers and groundhogs, Grávombs serve as the Jokull Horde’s essential resource collectors and builders. Despite their imposing size, these gentle giants focus entirely on extracting Helionite, mining Zephyrium, and constructing vital structures within the Horde’s frozen territories. Their inherently non-aggressive nature makes them unique among Radi-Mons, dedicated to maintaining and nurturing their arctic environments.
Beyond their construction duties, some Grávombs have developed remarkable culinary skills, preparing meals suitable for both Radi-Mons and humans alike. This unexpected talent, combined with their industrious nature and peaceful disposition, makes them invaluable support units.

Glacierwurm
Massive siege units of the Jokull Horde, Glacierwurms are colossal worm-like creatures that tunnel through ice and earth with terrifying ease. These behemoths can unleash freezing mist breath attacks with extraordinary range, capable of reaching high-altitude targets and making them ideal for confronting large human battlecruisers or starships. Their ability to create strategic tunnels and ambush points, combined with their devastating anti-air capabilities, makes them invaluable assets against both ground fortifications and aerial armadas.
Due to the immense resources required for their creation and maintenance, Glacierwurms are deployed sparingly and only for critical engagements. While their size and power make them nearly unstoppable against large targets, they struggle against agile fighter jets that can exploit their slower reaction times.

Kynvakt
Standing as the elite guardians of the Jokull Horde, Kynvakt are formidable fusions of polar bear and humanoid form, each towering over three meters tall. Their massive frames are adorned with intricate runic armor powered by psionic crystals that pulse with otherworldly blue light. These crystals serve dual purposes—focusing their considerable Lunar psionic abilities while marking their elevated status within the Horde’s strict hierarchy.
Unlike typical Radi-Mons that rely on raw aggression, Kynvakt demonstrate remarkable intelligence and tactical acumen. Their mastery of Lunar psionics allows them to create protective barriers of crystalline ice, enhance their already formidable strength, and manipulate gravity to pin down enemies. This combination of overwhelming physical power, psionic versatility, and strategic thinking makes them exceptionally effective battlefield commanders—embodying both the savage might and calculated precision that defines the Jokull Horde’s approach to warfare.

Vöxtr
The Vöxtr stands as the technological heart of the Jokull Horde’s reproduction system, a colossal machine crafted from sterile alloys and powered by crystalline cold-fusion technology. Meaning “growth” in Jǫturmál, this central structure uses advanced quantum mechanics to replicate eggs from a single human ovum, creating armies through controlled genetic scripting rather than the chaotic breeding methods of other Hordes.
Its rows of incubation chambers and psionically-interfaced control panels allow the Primarch to choose each egg’s developmental path—whether Krabba, Fenormr, or anything recorded in the Jokull’s selective but powerful genetic pool.




Ísmarr
The Ísmarr represent Harald Omdal’s most radical experimentation—humans transformed through the Jokull variant of the Nucleus Virus into beings that transcend conventional biology. Unlike other Radi-Mon conversions, Ísmarr retain full human consciousness while gaining the ability to shift between three forms: a perfect human disguise with jellyfish-like internal composition, a massive ethereal jellyfish capable of spaceflight, and a versatile half-beast form combining human upper body with translucent oral arms. Their bodies, composed of 88% water with no conventional organs, grant them near-immortality and the disturbing ability to consume prey whole while absorbing their memories.
Despite their inability to reproduce—all Jokull procreation remains centralized through the Vöxtr—many Ísmarr have developed a hypersexual culture due to their transformed physiology’s heightened sensitivity. Female Ísmarr often utilize their half-beast form for intimate encounters, while males typically focus on combat applications. These perfect infiltrators can survive in any environment, from deep ocean to hard vacuum, requiring only periodic water immersion to maintain cellular integrity. Their existence embodies the Jokull Horde’s terrifying fusion of human intelligence with alien physiology, creating warriors as beautiful as they are monstrous.
Human Form: In their human form, Ísmarr appear completely unchanged from their original appearance, making them perfect infiltrators. However, this familiar exterior conceals a radically altered interior. The Jokull virus replaces their entire internal physiology with a jellyfish-like composition—approximately 88% water, with no bones, brain, heart, or conventional organs. Their muscles become semi-liquified yet remain functional, and their blood is replaced by a translucent body fluid that serves as both their consciousness medium and life force.
Full Beast Form: When assuming their true Radi-Mon form, Ísmarr transform into massive, ethereal jellyfish-like creatures. In this state, they can fly through space and penetrate planetary atmospheres without harm. Their translucent bodies emit a mystical blue aura, and they can manipulate ice and moisture at a molecular level through quantum crystallization.
Half Beast Form: The Half Beast form represents the Ísmarr’s most versatile state. In this form, the upper torso remains human (often enhanced to supernatural beauty) while the lower body transforms into oral arms and bell structure. Many wear fur cloaks or other garments that end at the waist, where their human form seamlessly transitions into translucent, undulating oral arms.
Reproduction and Sexuality: Ísmarr cannot reproduce. All procreation within the Jokull Horde remains centralized through the Primarch’s use of the Vöxtr. Regardless, due to the concentrated neural nodes and heightened sensitivity of their transformed lower body, many female Ísmarr utilize Half Beast form for sexual encounters. The increased stimulation surpasses conventional human anatomy, leading to a hypersexual culture among Ísmarr despite their inability to reproduce. Male Ísmarr usage patterns are less documented, though combat applications appear more common.
Regeneration and Weaknesses: While immortal through cellular regeneration, Ísmarr can still be killed through complete dehydration or overwhelming physical trauma that disperses their body fluid beyond recovery. They must periodically immerse themselves in water to maintain cellular integrity.
The Frost Binding
Ísabinding
Ísabinding, known as ‘the Frost Binding’ to outsiders, is an ancient ritual practiced by the Ísmarr to test whether visitors possess the spiritual fortitude to survive in Jokull territories. Drawing from old Norse traditions of ritual exposure and berserker trials, this ceremony determines if one can withstand the primal forces that the Ísmarr have mastered through their transformation.
The ritual requires the visitor to be stripped and bound with kelp ropes to an ice formation under the aurora borealis, recreating the Norse practice of útiseta (sitting out) where seekers would expose themselves to nature’s extremes for visions. An Ísmarr in half-beast form then envelops the visitor with their translucent oral arms, creating a living cocoon. Within this embrace, the Ísmarr’s body fluids—which maintain no temperature—slowly seep through the visitor’s pores, inducing a controlled hypothermic trance. In this state between life and death, the visitor experiences hereditary memories carried in their blood, witnessing the deeds of their ancestors in vivid detail.
Those of true Nordic heritage witness their lineage’s sagas unfold, while others see whatever ancestral memories their blood carries. The Ísmarr can taste these genetic echoes through their oral arms, learning the visitor’s true heritage without words. Survivors emerge with temporary immunity to extreme cold and a deep understanding of their bloodline—a gift the Ísmarr call ‘frost-sight.’ This practice echoes the Norse belief that wisdom comes through suffering and that one must die symbolically to be reborn stronger, making it both a test of worth and a twisted honor to those deemed worthy of witnessing Jokull secrets.