// Faction Intel — Select File
9 Files · Signal OK
Horde sigilNucleus Faction Registry · File FH
Fenris Horde
Prime Horde · Europa, Io, Titan, northern Mars
It does not want you dead. It has a use for you.
One of the Three Prime Hordes. It originated on Saturn, broke out of a Nordic university on Europa in 2284, and eleven years later outnumbers every other Radi-Mon horde combined. It fights on two fronts at once: overwhelming force, and the systematic exploitation of human sexuality. An army can be outgunned. An enemy that turns your own body into a reason to stop fighting is a different kind of war.
“Dominate to Procreate.”
18+ This file describes sexual violence, captivity and forced breeding as a hostile faction practices them. It does so in the plain language of a threat assessment, and none of it is endorsed. All of it is fiction.
// 01 — Doctrine
How the Horde wins
Numbers come first. One working Breast Barrow turns out a pack of twelve Bone Fiends in under an hour, and the Horde has Barrows on four worlds. The cheap units pin an enemy in place. A Kraken turns the rabble into a formation. Draugs do the killing that matters.
The second front is capture. The Horde does not want its enemies dead. Captives are its breeding stock, the food its Draugs live on, and the raw material of its buildings. Skarn’s own summary is four words long: “The Horde wastes nothing.”
- Numbers. More bodies than every other horde combined, and a growth rate the Accord records only as “rapid.”
- Kraken command. Under a Kraken, a pack flanks, feigns retreat and picks its targets.
- Draugs. Once human. Stronger than any soldier, regenerating, ageless, and at home in hard vacuum.
- Vacuum reach. An Elder Kraken wraps a boarding party in breathable air and parks it against a hull.
- Nothing wasted. Captives feed the Draugs and the hive. Even the dead are built into its defences.
- Captives who want to return. Rescued prisoners have crossed active war zones to go back.
- The Barrow. Destroy a cluster’s Breast Barrow and the whole cluster starves and rots within days.
- The Kraken. Kill it and the pack falls apart on the spot. Concentrated fire makes it flee.
- Few casters. Only Krakens and female Draugs wield psionics, and female Draugs are outnumbered two to one by males.
- Predictable appetites. Leaderless Skuggrs abandon a fight for the nearest sewage line. Bone Fiends run from pregnant women.
- Rooted defences. A Seed Tower cut off from its Barrow dies in days.
- The Primarch’s fixation. Unconfirmed intelligence says Skarn is obsessed with one living person.
// 02 — Order of Battle
What they field
Cheap bodies at the bottom, minds at the top, and one structure everything else depends on. Tiers follow the Codex class lines.
A lone Maur in a Venusian underground passage
// Unit Record 01 · Fenris Horde
Maur
An ant-lobster hybrid the size of a hoverbike, and the reason a hive cluster grows at all.
- Shifting tonnage that would need heavy machinery in a human yard
- Raising a hive, and keeping it standing
- Fighting. The Horde never asks it to
- Surviving once the escorts are gone
Bone Fiends and Skuggrs clear ground. Maurs claim it. A cluster without them stops growing, starves, and collapses inward. That makes the least dangerous creature in the Horde one of the better targets.



Bone Fiend
// Unit Record 02 · Fenris Horde
Bone Fiend
A wolf-sized pack hunter, fast and numerous, bred to die so that stronger creatures do not have to.
- Overrunning anything unfortified
- Finding targets for the Horde’s captors
- Being replaced by the next pack
- A held line
- Thinking. Without a Kraken it is a rabble
- Pregnant women. See the field note
Its genetics are the simplest in the Horde, which makes it the quickest and cheapest Radi-Mon to mass-produce. The Earth strain traded size for breeding speed.
Field note: what it chases, and what it runs from
Bone Fiends speed up when they pursue women who have never had sex. Xenobiologists at Ndovu Zenith measured an average gain of 22 percent, and 69 percent in extreme cases. The leading theory is that dormant psionic potential has an Aether signature the Fiends are bred to find. Those women are the Horde’s preferred cores for its Barrows.
They do the opposite around pregnant women, whose Aether signature reads as far more dangerous than they look. Fenris raids on remote settlements have bypassed expectant mothers again and again. One widely shared recording from a mining outpost near Hellas Basin shows a pregnant woman with a mining drill driving off six Bone Fiends by herself.


A single Skuggr inside a space installation
// Unit Record 03 · Fenris Horde
Skuggr
An insect the size of a compact car that spits corrosive bile. Bone Fiends close the distance. Skuggrs hold it.
- Pinning a platoon behind cover from high ground while heavier units advance
- Any theatre, airless ones included
- Sustained fire on armor
- Close quarters
- Staying on task without a Kraken or Draug nearby
- Bait
Bile strength jumps after a Skuggr eats material rich in Aether metabolites, and the richest source available is human female waste. Women process Aether constantly, and traces leave the body. Field medics describe catalyzed bile wounds as “melting.” Medi-Vap can repair them if the casualty is pulled out fast enough.
The Horde exploits this without hesitation. Larger hives keep captive women fed and watered in holding pens for the purpose, and intercepted supply lines have carried sacs of harvested waste next to the ammunition. Skuggrs that feed on it regularly grow markedly more intelligent. Some learn to use human speech.
Leaderless packs fixate on sanitation systems and will ignore armed defenders to claw open a sewage line. Alliance Riggers on Mars wired a settlement’s restrooms with proximity charges, let the packs swarm in, and killed more than forty in one blast. Gut the plumbing, poison the bait, and let the obsession do the work.
// Unit Record 04 · Fenris Horde
Blood Midge Blóðmý
The Horde’s answer to enemy air power: a biting midge grown to the size of a large dog, released by the hundred.
- Choking engine intakes and fouling thruster arrays
- Draining hydraulics and coolant through hull seams
- Stripping exposed infantry
- Fire, flak and area psionics, which shred a swarm
- Point defence that can see it coming
- Losing its Kraken. The swarm scatters into mindless feeding
One Midge is no threat. The doctrine is saturation: a swarm buries an aircraft until something vital stops working, then drives its mouthparts into whatever has cracked open.



Kvelm in open ground
// Unit Record 05 · Fenris Horde
Kvelm
“Throttle,” in Jǫturmál. A python the size of a small bus that tunnels under its target and takes exactly one person.
- Breaching reinforced flooring from below
- Taking a target before anyone hears the ground crack
- Delivering captives alive
- Open ground with room to run
- Anyone who is watching the floor
What happens next depends on who it caught. A man is crushed and eaten. A woman is held, and the Kvelm secretes a pheromone through her skin that sedates her, forces arousal and steadily drains her Aether. She reaches the nearest hive cluster alive and docile, for conversion into a Draug or for a Barrow.
The pheromone fades within hours. Survivors say the memory of how their body responded does not.
“Men are fuel. Women are infrastructure.”— Fenris doctrine, as summarized by Accord analysts
Jǫtunn
// Unit Record 06 · Fenris Horde
Jǫtunn
An African savanna elephant rebuilt as a siege engine. Its hide shrugs off bullets and its tusks go through titanium.
- Breaking fortifications and shield lines
- Walking through small-arms fire
- Restraint. Its rage needs a handler
- Losing that handler mid-battle
For all its fury a Jǫtunn can be steered. A female Draug can direct one. So can a psionic woman during ovulation.


A Juvenile Kraken entering a space colony’s tunnel
// Unit Record 07 · Fenris Horde
Kraken
A psionic cephalopod that never stops growing. It is the mind of every Fenris pack, and at full size it is the Horde’s troop carrier.
- Turning a rabble of Bone Fiends into a disciplined force
- Boarding actions. Draugs cut through a hull while breathing normally
- Tunnel and urban fighting, while still young enough to fit
- Being the priority target in every engagement
- Concentrated fire, which makes it flee
- Aether. If it runs dry or dies, the Void Vault collapses instantly
The Void Vault has to be channelled continuously and costs Aether every second. Only an Elder has the reserves to hold it for hours, which makes each one a biological boarding craft and a strategic asset.
- JuvenileUp to 2 years. Bus-sized. Tunnel and urban combat, small packs. Cannot cast the Void Vault.
- Adult3 to 5 years. Building-sized. Field command of dozens. Holds the Void Vault for minutes.
- Elder5 years and over. Carrier-sized, in a dark shell like cracked hull plate. Holds the Void Vault for hours.
“Tómhvelfing, halda!”— The Void Vault, as cast






Male Draugs grow chitin plating over the whole body and shrug off conventional weapons
// Unit Record 08 · Fenris Horde
Draug
The Horde’s elite, and its officer class. Every Draug was human once.
- Hunting high-value targets and infiltrating colonies
- Spearheading an invasion, in atmosphere or without one
- Commanding everything else on this page
- Dependence. Only humans can feed it
- Speed, for the males. A Slayer is slower than any Ensnarer
- Bullets, for the females. She survives by not being where they land
The Nucleus Virus reads its host, and what it builds depends on what it finds. In a man it builds armor. In a woman it builds a caster. Both come out stronger, faster and harder to kill than any human soldier, and both are permanently dependent on humans to stay that way.
That dependency shapes the whole Horde. Sex with another Draug gives a Draug nothing. Only humans feed them, so every raid serves two purposes: stock for the Barrows and sustenance for the Draugs. The Horde keeps its captives alive because the dead feed no one twice.
Slayers: the male variant
Androgens push the mutation toward armor. Muscle mass swells and fuses with dense chitin plating across the torso, limbs and skull, and the skin darkens to a mottled brown. A Slayer is slower than a female Draug and vastly more durable.
Slayers remain sexually functional. Their semen is infertile outside a Barrow and carries a pheromone that dulls fear and forces arousal in human women. The Horde uses it to subdue captives.
Ensnarers: the female variant
Estrogen steers the mutation away from armor and toward Aether conductivity. The skin thins into a pale psionic membrane, faintly translucent in direct light. Most Ensnarers keep their human hair. The lighter frame gives speed and reflexes no Slayer can match, and almost no protection.
Her womb is replaced by an organ xenobiologists call the Crucible, which stores and refines the Aether she takes from every partner. She discharges it as concentrated psionic fire. That makes her one of only two casters the Horde can field, and the only creature a Kraken will obey.
Fenris hierarchy is male-dominant, and no Ensnarer holds supreme command. On a battlefield nobody argues with her.
The Scent
An Ensnarer runs hot and sheds the heat as sweat. She can amplify the resulting scent psionically into an arousal trigger that overwhelms human men, and women attracted to women. People with low Libido scores tend to resist it. Everyone else learns not to breathe too deeply.
The Addictive Effect
Draugs carry no transmissible disease of any kind. Their immune systems are functionally perfect.
Every surviving captive also describes sexual contact with a Draug as overwhelmingly pleasurable, and the response appears to be permanent. Recovered captives have escaped medical care and crossed active war zones on foot to return to the Draugs who took them.
Nobody has isolated the cause. Accord medical consensus treats it as the Horde’s most effective restraint, ahead of chains and walls: a captive’s own body keeps wanting to go back. Rescue teams are told to expect the people they rescue to resist.


Seed Tower
// Unit Record 09 · Fenris Horde
Seed Tower Sáðturn
The Horde’s standard defensive structure: a column of living flesh six to twelve metres tall, found at every hive and forward outpost.
- Area denial. It fires at anything not marked with Fenris pheromones
- Tagging low aircraft
- Punishing anyone who closes to melee
- Fire concentrated on the base, where the tissue is softest
- A severed root. Cut the Barrow link and wait
- Moving, or thinking. It does neither
The shape is deliberately phallic, and the prevailing theory explains why. Alliance xenobiologists believe each tower is grown from the body of a man who died during intercourse with a female Draug, his tissue converted into living architecture over several days. Recovered samples consistently show human male cell markers fused with Fenris compounds.
A Kraken or a Draug can direct its fire. Left alone it responds to heat and vibration.



Barrow Hella, “The Devouring Well.” Hellas Basin, Mars
// Unit Record 10 · Fenris Horde
Breast Barrow Vöxtr
The living core of every hive cluster, and the single point on which the whole Horde depends. Each one is grown around one captive woman.
- Sustaining an entire hive cluster by itself
- Growing. The longer its core remains, the deeper the roots and the stronger the hive
- Being the highest-priority target in any hive assault
- Everything. It cannot fight, move or hide
The woman at the core is held unconscious. The structure draws milk from her without pause and pumps it through root networks into every wall, tower and spawning pool. The same body is kept bearing the Horde’s young. Over weeks the mounds outside reshape to mirror her exact proportions, so no two Barrows look alike.
She is awake only in the Yinmu, held in an unbroken dream. Cutting her free by force tears her mind out of it, and most do not survive. The one safe extraction known is to enter the dream first and lead her out. Recovery afterwards takes months, and often years.
“She’s not a prisoner. She’s the hive now.”— Lokki Högberg, designer and architect of Barrow Zetcho
- Barrow HellaMars“The Devouring Well.” Hellas Basin, 14 km north of a ruined Karma Moor caravan route
- Barrow HrímhaugrEuropa“The Rime.” Hrím Fjord
- Barrow ZetchoVenus“The Oubliette.” A volcanic caldera 38 km east of Afe Dwa
// 03 — Command
Who gives the orders
The Primarch’s word is absolute. Below him, lieutenants compete for his favor. One of them is a Kraken.
Primarch · The first DraugSkarnWas Sven Solheim, a gifted psion at Jotunheim. Five metres tall now.
Great Mother · First female Elder DraugYsolde HögssonCo-led the Sons of Ymir beside Sven. When he changed, she chose to follow.
Chief geneticist · Architect of the VöxtrLokki HögbergA Jotunheim professor who taught that choice is an illusion. He still lectures, to captives.
Chief advisorKathrin GwynnOnce the Covenant’s most promising xenobiologist. She sought the Horde out.
Hunter of high-value targetsBatu ArnesenWas Senior Blackcoat of Xing Hong. His squad died near Olympus Mons in 2288, and he made an offer.
High Queen, Nordic CommonwealthMaren FjeldOccupied or collaborating? The Accord cannot confirm which.
Radi-Mon pioneer · Void psionMeiya JiThe Sol System’s most wanted scientist. A Draug since 2294, and loyal to Skarn.
Fifth lieutenant · First Princess of House FjeldBrynhild “Hjerne” FjeldBorn heir to the Nordic Commonwealth. Those who have met her since call her Hjerne, “Brain.”
Elder Kraken · Brynhild’s carrierGuntherMost Elders wear a dark shell. His gleams silver, and he has never tried to hide it.
// 04 — Territory
What the Horde holds
Eleven years of steady expansion since the outbreak. The Accord reads the present quiet as consolidation.
Current posture indicates strategic patience. Recent attacks are probes that test defences, not attempts to take ground. Accord analysts assess that the Horde is building strength for a coordinated offensive within the next two to five years.
Control figures from the Accord threat registry, 2295.02.
- Radi-Mons 93.1%
- Human captives (Sex slaves & Breastfeeders) 6.9%
Registry estimate: over 4 billion Radi-Mons and 200+ million captives. The Draugs who command all of it number roughly 275,000, which is too few to draw at this scale.
// 05 — Strategic Assets
What is worth taking
Its buildings are alive and its ships are animals, so nearly everything it owns can also grow.
One per cluster. Every other structure is rooted in it.
Fewer than twenty. Each carries a boarding force through vacuum inside its own air.
The largest reserves the Horde controls, on the moon it holds outright. Maurs mine it.
Its moons, its throne and its standing among nations. The Covenant says the Horde wears it as a coat.
Once the Commonwealth’s finest school of xenobiology and psionic theory. Occupied since the outbreak.
Kept alive on purpose. They are breeding stock, sustenance and future Draugs. est.
// 06 — Diplomacy
Where they stand
The Horde keeps no diplomats. Its relations come from pressure, calculation and arrangements nobody has disclosed.
“The Horde wastes nothing.”— Primarch Skarn